WRECK-IT RALPH Press Day Experience #DisneyOzEvent #WreckitRalph
Being part of the Wreck-It-Ralph press day was extremely special to me. My family and I really love this movie, and having a daughter who dreams of being part of the Disney team one day working in animation, this experience was such a thrill!
Beginning our day with an awesome custom made 8-bit lanyard of me and a beautifully decorated cookie with a note that Disney also sent to our loved ones back home (this was on Valentine’s Day) you could feel the excitement and creativity this building holds. It never ceases to amaze me how Disney thinks of everything. After posing with my Valentine for the day – we began our day in the “The World of Ralph” Blogger Pods!
This was where we were able to sit down with Raymond Persi, a member of the story department, to understand the creation of a character and walk through its various stages of development. This was the most fun to watch. He walked us through the steps and showed us never before seen scenes from the process of making the story of Ralph. I wish I would have videotaped part of this for my readers, but I searched online for some type of backstory for you, and this video is fantastic. It will really help you see the process of making the story of Ralph.
The cameos of Wreck-It-Ralph are awesome! Check out Pac-Man, Q-bert, Sonic Hedgehog, Dig-Dug and Frogger are just a few. It makes this movie perfect for people of all ages.
VISUAL DEVELOPMENT –
This session we were part of a discussion with key team members Mike Gabriel and Bill Schwab regarding the development of “Ralph” and his world. Take a look at many of the transformations of Ralph. Imagine working on a character for months and really trying to create the right look-it’s a long, yet very fun task. I loved seeing all the Ralphs!
In this demonstration we saw how characters such as “Ralph” were brought to life and given full range of movements. Then we got to play. Using the Maya software, we got to see how amazing, yet complex this process actually can be. Watch me give it a try.
It really was not easy to do, so it is a total art in itself. To see this process and then also understand the motion capture process that I shared in a previous post, animation has come so far.
MOTION CAPTURE –
This is the hands-on demonstration of the motion capture system used to design the characters movements taught by Evan Goldberg and team. As I shared in my previous post, this process is so super cool. In case you missed the process, here is a video explaining a little about motion capture and me giving it a try.
This is a little easier to do than the rigging, yet it is still as complex. Directors love this for they can go in and make their characters do the things they want them to do rather than waiting for an artist to do it in the computer.
Amy Smeed took us through the animation process of a character (Vanellope) from origination to finished scenes. She showed us how she acted out the scenes and became that character for the duration of making the film. I wish I could have taken some photos in this area for it was so creative and fun! I will share with you the trailer of the movie instead.
How I love these characters! This movie is fantastic.
DIGITAL COPY DEMONSTRATION –
We ended our time at the Wreck-It-Ralph press day with Anthony Mutalipassi and Nicole Elmes. They shared with us how digital downloads work – which is pretty amazing. Did you know that you can get movies via digital download and watch the same movie on several different devices – and it doesn’t have to be at the same time? Yeah – how cool is that? Also, did you know that Wreck-It-Ralph is already available on digital download? Yup, it sure is! I will have a full review of the film and all the great features the DVD/Blueray release have to offer in an upcoming post.
*I was invited to this awesome event as a guest of Disney but all opinions are my own!